![]() ![]() The other solution is to draw a wall showing a landscape image. As this texture occupies the whole sky hemisphere, this solution is also interesting because you can use it for many different points of view. But from an interior point of view, you may get nicer results as soon as the horizon is hidden. It's because the sky texture starts at the horizon. Once you finished to import the sky texture, you'll get the following result.Īccording to the point of view, the ground may still occupy a big part of the 3D view, leading to a disappointing effect. In the last step of the wizard, you don't need to change the size in real life of the image because this information isn't used for sky texturing. Once the texture image is ready, import it as a sky texture, following these steps: select the 3D view > Modify 3D view menu item, click on the Texture button of the sky, then on the Import button in the Sky texture dialog box.Ĭlick on the Choose image button to select the file of your image (or drag and drop it into the wizard). When promtped, refuse to reduce the size in pixels of the imported image, otherwise the rendering of the scenery might look too blurred. These operations can be done with any image tool like Paint under Windows, Preview under Mac OS X or GIMP. ![]() If you choose images at Texturify for example, be sure to download large images and not thumbnails, then reduce their size to 4000 pixels wide and keep the upper half of the image. To get best results, the image imported in Sweet Home 3D should be between 20 pixels wide and show only the part of the image above the horizon. This kind of panorama images isn't easy to design but you can find some on the Internet at places like where we used the Thombs in woods image for our example. The first solution consists of importing a sky texture that shows a landscape at the horizon. Importing a sky texture showing a landscape Most of the time, the horizon around your home isn't fully flat and you might want to show a landscape that looks more realistic. ![]() You can change these settings with the dialog box shown by the 3D view > Modify 3D view menu item which proposes to set the color or the texture of the ground and the sky.įor example, if you select the following sunset texture (available among the additional texture libraries),Īnd if you select a grass texture for the ground, In Sweet Home 3D, the "scenery" is made of a grey ground and a blue sky by default. Changing the ground and the sky of the design The research project for his master's degree was "AutoCAD® E-Learning Objects for the Adult Learner." Additionally, he has a BS in industrial technology and applied sciences with a minor in CAD.Do you want a room with a view or a beautiful scenery around your home? This smart tip is for you. His education includes an MS in training and organizational development from Northern Michigan University. John's four main areas of specialization include CAD management and education, information technology, training and performance improvement, and industrial technology. His professional experience covers the span of 30 years, including 13 years of expertise in managing all aspects of the CAD function for large organizations with multiple engineering disciplines, and remote offices such as AECOM and STS Consultants. He has 16 years of CAD teaching experience at universities and colleges. John is a professor at Kankakee Community College. This class will explore the methods of creating new materials that can be added into your scene. Using visual styles, you can immediately see the effects of the materials or you can render the scene to see the full effects. Once the material has been applied, you will learn how to adjust how the material is mapped to the object. AutoCAD 2013 software provides a library of materials that can be attached to objects. AC2067 A material is simply an image stretched over an object to make it appear as if the object is made out of various materials such as wood, marble, brick, metal, plastic, or glass. ![]()
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